Table of Contents

Class OscServer

Namespace
OSC
Assembly
Turing.iView.Encoder.dll
public class OscServer : MonoBehaviour
Inheritance
Object
Component
Behaviour
MonoBehaviour
OscServer
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Extension Methods

Fields

autoStart

[SerializeField]
public bool autoStart

Field Value

bool

onDataReceived

public DataReceiveEvent onDataReceived

Field Value

DataReceiveEvent

onServerStarted

public ServerStartEvent onServerStarted

Field Value

ServerStartEvent

onServerStopped

public ServerStopEvent onServerStopped

Field Value

ServerStopEvent

port

[SerializeField]
public int port

Field Value

int

Properties

isRunning

public bool isRunning { get; }

Property Value

bool

Methods

StartServer()

public void StartServer()

StopServer()

public void StopServer()