Struct TuringVector4
public struct TuringVector4
- Inherited Members
- Extension Methods
Constructors
TuringVector4(float, float, float, float)
public TuringVector4(float x, float y, float z, float w)
Parameters
TuringVector4(Vector4)
public TuringVector4(Vector4 v)
Parameters
vVector4
Fields
w
public float w
Field Value
x
public float x
Field Value
y
public float y
Field Value
z
public float z
Field Value
Methods
ToVector4(bool)
Converts the TuringVector4 struct to Unity's corresponding Vector4 struct.
public Vector4 ToVector4(bool flipHandedness = true)
Parameters
flipHandednessboolFlag to specify whether to flip the resultant Vector4's handedness (e.g. from left to right or vice-versa).
Returns
- Vector4
Vector4 initialized based on the current state of the TuringVector4.