Table of Contents

Struct TuringVector4

Namespace
Turing.Core.Interop
Assembly
Turing.Core.dll
public struct TuringVector4
Inherited Members
Extension Methods

Constructors

TuringVector4(float, float, float, float)

public TuringVector4(float x, float y, float z, float w)

Parameters

x float
y float
z float
w float

TuringVector4(Vector4)

public TuringVector4(Vector4 v)

Parameters

v Vector4

Fields

w

public float w

Field Value

float

x

public float x

Field Value

float

y

public float y

Field Value

float

z

public float z

Field Value

float

Methods

ToVector4(bool)

Converts the TuringVector4 struct to Unity's corresponding Vector4 struct.

public Vector4 ToVector4(bool flipHandedness = true)

Parameters

flipHandedness bool

Flag to specify whether to flip the resultant Vector4's handedness (e.g. from left to right or vice-versa).

Returns

Vector4

Vector4 initialized based on the current state of the TuringVector4.