Table of Contents

Class LF3DCamera

Namespace
Turing.Core.LF3D
Assembly
Turing.Core.dll
public class LF3DCamera : LFBaseCamera
Inheritance
Object
Component
Behaviour
MonoBehaviour
LF3DCamera
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Extension Methods

Fields

CoupledZoneDepth

public float CoupledZoneDepth

Field Value

float

UncoupledZoneDepth

public float UncoupledZoneDepth

Field Value

float

ViewerScale

[Tooltip("视图缩放比例(默认15)")]
[Range(0.1, 1000)]
public float ViewerScale

Field Value

float

X_axis

[Tooltip("x轴运动范围(单位:米")]
public Vector2 X_axis

Field Value

Vector2

Y_axis

[Tooltip("y轴运动范围(单位:米")]
public Vector2 Y_axis

Field Value

Vector2

Z_axis

[Tooltip("y轴运动范围(单位:米")]
public Vector2 Z_axis

Field Value

Vector2

displayReferenceResolution

[Tooltip("屏幕分辨率(单位:pixels),为0时自动获取")]
public Vector2Int displayReferenceResolution

Field Value

Vector2Int

displayReferenceSize

[Header("Screen Metrics")]
[Tooltip("屏幕物理尺寸(单位:米,默认15.6寸)")]
public Vector2 displayReferenceSize

Field Value

Vector2

eyeTrackerManager

[Header("FaceTracking")]
public EyeTrackerManager eyeTrackerManager

Field Value

EyeTrackerManager

maxSpeed

[Tooltip("最大速度(单位:米/秒")]
public float maxSpeed

Field Value

float

renderTarget

[Header("RenderTarget")]
[Tooltip("通过RawImage显示,否则直接显示到屏幕")]
public RawImage renderTarget

Field Value

RawImage

smoothTime

[Header("Motion")]
[Tooltip("平滑时间(单位:秒")]
public float smoothTime

Field Value

float

uiCamera

[Header("UI Camera")]
[Tooltip("设置2D UI Camera,用于显示2D UI")]
public Camera uiCamera

Field Value

Camera

viewingDistance

[Tooltip("最佳观看距离((单位:米)")]
public float viewingDistance

Field Value

float

Properties

Compensation

public RenderTexture Compensation { get; }

Property Value

RenderTexture

DisplayReferenceResolution

public Vector2Int DisplayReferenceResolution { get; }

Property Value

Vector2Int

Methods

TakeSteroImage()

public void TakeSteroImage()