Table of Contents

Class UrpLR3DCamera

Namespace
Turing.Core.LF3D
Assembly
Turing.Core.dll
public class UrpLR3DCamera : LFBaseCamera
Inheritance
Object
Component
Behaviour
MonoBehaviour
UrpLR3DCamera
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Extension Methods

Fields

HDR

[Tooltip("HDR")]
public bool HDR

Field Value

bool

MAX_QUILT_X_SIZE

[Header("Max Size")]
[Tooltip("设置左右格式纹理尺寸的最大宽度")]
public int MAX_QUILT_X_SIZE

Field Value

int

MAX_QUILT_Y_SIZE

[Tooltip("设置左右格式纹理尺寸的最大高度")]
public int MAX_QUILT_Y_SIZE

Field Value

int

compRT

[Header("Correct Map")]
[Tooltip("补偿矩阵,默认为null")]
public RenderTexture compRT

Field Value

RenderTexture

convergencePlaneDistance

[Tooltip("融合平面距离)")]
[Range(0.01, 10000)]
public float convergencePlaneDistance

Field Value

float

displayIndex

[Header("Target Display")]
[Tooltip("指定显示器显示")]
public int displayIndex

Field Value

int

interocularDistance

[Header("Stereoscopy")]
[Tooltip("目间距")]
public float interocularDistance

Field Value

float

renderTarget

[Header("RenderTarget")]
[Tooltip("通过RawImage显示,否则直接显示到屏幕")]
public RawImage renderTarget

Field Value

RawImage

tileX_size

[Header("Unit Picture Size")]
[Tooltip("单目视图宽度,为0时自适用屏幕")]
public int tileX_size

Field Value

int

tileY_size

[Tooltip("单目视图高度,为0时自适用屏幕")]
public int tileY_size

Field Value

int

Properties

Compensation

public RenderTexture Compensation { get; }

Property Value

RenderTexture