Table of Contents

Class TuringCameraRig

Namespace
Turing.Core.StereoCore
Assembly
Turing.Core.dll
[ExecuteInEditMode]
[DefaultExecutionOrder(-990)]
public class TuringCameraRig : MonoBehaviour
Inheritance
Object
Component
Behaviour
MonoBehaviour
TuringCameraRig
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Extension Methods

Fields

OnFrameChange

public Action OnFrameChange

Field Value

Action

ScriptPriority

public const int ScriptPriority = -990

Field Value

int

ViewerScale

The scale of the user's current view. At a value of 1, one Unity world unit is equal to one meter.

[Range(0.1, 1000)]
[Tooltip("The scale of the user's current view. At a value of 1, one Unity world unit is equal to one meter.")]
public float ViewerScale

Field Value

float

frame

The viewing frame to attach the camera rig to. When attached, the camera rig's transform is controlled by the viewing frame and any attempts to directly modify it will be overridden.

[Tooltip("The viewing frame to attach the camera rig to. When attached, the camera rig's transform is controlled by the viewing frame and any attempts to directly modify it will be overridden.")]
public TuringFrame frame

Field Value

TuringFrame

isFirstPerson

public bool isFirstPerson

Field Value

bool

Properties

Frame

public TuringFrame Frame { get; set; }

Property Value

TuringFrame